Chen Liu


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Hi :) I am Chen, now a Computer Graphics Ph.D. student at University College London (UCL), working with Prof. Tobias Ritschel and Prof. Niloy Mitra.

Before that, I had a Master from UCL and obtained my Bachelor from Beihang University. During my undergrad, I interned at Prof. Xianglong Liu’s Lab and worked at ByteDance as a graphics engineer.

Talking about research aspirations, my goal is to create a world satiating our “childish sense” of grand adventures. Here is a list of topics that shape the core of my works and interests: Appearance Modelling, Photorealistic Rendering, Data-driven Image Synthesis, and many others more – AI, of course.

News

Sep 12, 2024 One paper got accepted to SIGGRAPH Asia 2024 Journal Track. See you in Tokyo!
May 30, 2024 I will attend EGSR 2024, London. Feel free to say Hi!

Publications

  1. ode-appearance/teaser.jpg
    Neural Differential Appearance Equations
    Chen Liu, and Tobias Ritschel
    ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 2024
    Accepted as TOP 5%
    NDAEs govern time-varying appearances, e.g., rusting and weathering, in terms of RGBs or even BRDFs.
  2. metasampling/metasampling_preview.gif
    Learning to Learn and Sample BRDFs
    Chen LiuMichael Fischer, and Tobias Ritschel
    Computer Graphics Forum (Proceedings of Eurographics), 2023
    A set of most informative locations to sample BRDFs can be learned via meta-learning.

Projects

Services

Reviewer: Pacific Graphics (PG)

Volunteer: EGSR 2024 [📀, 📸], GAMES101 Grader

Teaching Assistant at UCL